AR/VR Development Portfolio
Introduction as a Developer
Having realized that AR/VR is going to be next gen technology to solve complex problems in real world, I took a step ahead in exploring the technology with the help of Unity3d, a development framework three years back. With the prior experience in game development, It was easy to learn mechanisms in AR/VR using widely available plugins for Unity3d. With this passion, started building own AR/VR prototypes to demonstrate at many national and international level hackathons.
My Story as a Developer
I have brought up with only one question since childhood. "How this computer graphics and Games are made ?" . In 2013, I have attended a game development workshop in my University where this question was answered and I started learning Adobe Flash professional and Unity3d.
With self learning for more than one year and by spending more than 5 hours per day, I was able to publish my first game on Android named "Where is my way" under the banner of "Maxin Games" which has around half a million downloads and generated revenue to maintain a team of 4 members before my graduation.
Having moderate experience in Unity3d, I was able to create games that are unique and different. But soon realized that games are not going to solve any complex problems in world. And hence started learning AR/VR development in Unity3d. Although I have my last game covered in 2015, my focus was on AR/VR
Started developing specific usecases in VR using google cardboard, Started participating in hackthons to demonstrate the VR Prototypes I have made, Started learning about AR/VR Market, Started building AR/VR portfolio for Unisys. Been part of incubation studio in Unisys to build company's portfolio and collateral for project proposals. Below are the projects built for Unisys as well as hackathons.
Pacific Historic Parks VR in googleCardboard
Remote Technical Support using AR
Participated and won 1st prize in IndiaHacks 2016 where 10k+ developers participated
Runner up in ITC infotech AR/VR hackathon, Walmart labs development challenge
With a proficient experience in User Experience Design as well as AR/VR development, started working on immersive headsets like Gear VR, Microsoft Hololens. Been part of proposals and bids which involve AR/VR
Unreal Lab VR
VR Super Market simulation built for project proposal for 7/11 stores
ALINA - Mixed Reality Home Assistant built in Microsoft Hololens
Participated and been finalist in Honeywell - IoT & AR/VR Hackathon for developing ALINA
Having realized that learning is a non-stop travel in life. Started exploring more on Data visualization, AR/VR in automobiles, OpenGL etc.
Data Visualization prototype proposed for Bangalore International Airport Authority for data Analytics
Cancer cell simulation project built as a freelancer
Freelance project - Hololens Furniture E-Commerce App
Selected as top 30 finalists in WayRay's True AR Challenge where developers from 23+ countries participated